Matematika 2019 Variant Pdf

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Minette Mccandrew

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Aug 4, 2024, 5:31:53 PM8/4/24
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Thisworkshop is organized by the Principal Investigators of the NSF funded Focused Research Group on Definability, Decidability and Computability over Arithmetically Significant Fields DMS-2152304. The main topic of the workshop concerns questions of definability in the language of rings and its variants over algebraic extensions of rational numbers, function fields and local fields and the consequences for decidability of theories and computability of properties associated with these fields.

In mathematics, an invariant is a property of a mathematical object (or a class of mathematical objects) which remains unchanged after operations or transformations of a certain type are applied to the objects.[1][2] The particular class of objects and type of transformations are usually indicated by the context in which the term is used. For example, the area of a triangle is an invariant with respect to isometries of the Euclidean plane. The phrases "invariant under" and "invariant to" a transformation are both used. More generally, an invariant with respect to an equivalence relation is a property that is constant on each equivalence class.[3]


Invariants are used in diverse areas of mathematics such as geometry, topology, algebra and discrete mathematics. Some important classes of transformations are defined by an invariant they leave unchanged. For example, conformal maps are defined as transformations of the plane that preserve angles. The discovery of invariants is an important step in the process of classifying mathematical objects.[2][3]


The distance between two points on a number line is not changed by adding the same quantity to both numbers. On the other hand, multiplication does not have this same property, as distance is not invariant under multiplication.


The MU puzzle[7] is a good example of a logical problem where determining an invariant is of use for an impossibility proof. The puzzle asks one to start with the word MI and transform it into the word MU, using in each step one of the following transformation rules:


In light of this, one might wonder whether it is possible to convert MI into MU, using only these four transformation rules. One could spend many hours applying these transformation rules to strings. However, it might be quicker to find a property that is invariant to all rules (that is, not changed by any of them), and that demonstrates that getting to MU is impossible. By looking at the puzzle from a logical standpoint, one might realize that the only way to get rid of any I's is to have three consecutive I's in the string. This makes the following invariant interesting to consider:


This is an invariant to the problem, if for each of the transformation rules the following holds: if the invariant held before applying the rule, it will also hold after applying it. Looking at the net effect of applying the rules on the number of I's and U's, one can see this actually is the case for all rules:


The table above shows clearly that the invariant holds for each of the possible transformation rules, which means that whichever rule one picks, at whatever state, if the number of I's was not a multiple of three before applying the rule, then it will not be afterwards either.


Given that there is a single I in the starting string MI, and one that is not a multiple of three, one can then conclude that it is impossible to go from MI to MU (as the number of I's will never be a multiple of three).


An invariant set of an operation T is also said to be stable under T. For example, the normal subgroups that are so important in group theory are those subgroups that are stable under the inner automorphisms of the ambient group.[10][11][12]In linear algebra, if a linear transformation T has an eigenvector v, then the line through 0 and v is an invariant set under T, in which case the eigenvectors span an invariant subspace which is stable under T.


Dual to the notion of invariants are coinvariants, also known as orbits, which formalizes the notion of congruence: objects which can be taken to each other by a group action. For example, under the group of rigid motions of the plane, the perimeter of a triangle is an invariant, while the set of triangles congruent to a given triangle is a coinvariant.


These are connected as follows: invariants are constant on coinvariants (for example, congruent triangles have the same perimeter), while two objects which agree in the value of one invariant may or may not be congruent (for example, two triangles with the same perimeter need not be congruent). In classification problems, one might seek to find a complete set of invariants, such that if two objects have the same values for this set of invariants, then they are congruent.


For example, triangles such that all three sides are equal are congruent under rigid motions, via SSS congruence, and thus the lengths of all three sides form a complete set of invariants for triangles. The three angle measures of a triangle are also invariant under rigid motions, but do not form a complete set as incongruent triangles can share the same angle measures. However, if one allows scaling in addition to rigid motions, then the AAA similarity criterion shows that this is a complete set of invariants.


Thirdly, if one is studying an object which varies in a family, as is common in algebraic geometry and differential geometry, one may ask if the property is unchanged under perturbation (for example, if an object is constant on families or invariant under change of metric).


In computer science, an invariant is a logical assertion that is always held to be true during a certain phase of execution of a computer program. For example, a loop invariant is a condition that is true at the beginning and the end of every iteration of a loop.


Invariants are especially useful when reasoning about the correctness of a computer program. The theory of optimizing compilers, the methodology of design by contract, and formal methods for determining program correctness, all rely heavily on invariants.


Abstract interpretation tools can compute simple invariants of given imperative computer programs. The kind of properties that can be found depend on the abstract domains used. Typical example properties are single integer variable ranges like 0


More sophisticated invariants generally have to be provided manually.In particular, when verifying an imperative program using the Hoare calculus,[17] a loop invariant has to be provided manually for each loop in the program, which is one of the reasons that this approach is generally impractical for most programs.


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