Azra
unread,Nov 24, 2012, 3:16:21 AM11/24/12Sign in to reply to author
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No he pasado todavia del sprinter de los tutoriales de Obijuan XD
//// Acceleration settings
#ifdef RAMP_ACCELERATION
// X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
float max_start_speed_units_per_second[] = {25.0,25.0,0.2,10.0};
long max_acceleration_units_per_sq_second[] = {1000,1000,50,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts
long max_travel_acceleration_units_per_sq_second[] = {500,500,50,500}; // X, Y, Z max acceleration in mm/s^2 for travel moves
#endif
Es eso a lo que te refieres?
ando bastante perdido jeje, en los videotutoriales habla de las distancias,la regla de 3 para calcularlas y tal, pero no me suena nada de velocidad... me he saltado algun video o alguna parte??? (ahora mismo no puedo ver videos para comprobarlo....)