Revision: 121
Author:
ty...@tysdomain.comDate: Fri Oct 21 08:48:39 2011
Log: Objects being deserialized now call MoveTo, rather than just
setting their location. This means that they get added to the contents and
the MoveTo if there's a special one for that specific object gets called.
Dig now provides more output when you create a room.
Vnums now start at 1 and up. This prevents the CreateObject function from
trying to wrap back around to 1 (ROOM_START) and failing after two rooms
were created.
Other various bugfixes and minor issues were cleaned up.
http://code.google.com/p/aspenmud/source/detail?r=121Modified:
/trunk/src/com_builder.cpp
/trunk/src/entity.cpp
/trunk/src/entity.h
/trunk/src/exit.cpp
/trunk/src/room.cpp
/trunk/src/world.cpp
/trunk/src/zone.cpp