Revision: 120
Author:
ty...@tysdomain.comDate: Wed Oct 19 14:09:42 2011
Log: Players now get moved to the start room if their location is NULL
(which is the case for creating players).
This also means that the rooms contents has the player.
A look is done once the player enters so they know where they are.
http://code.google.com/p/aspenmud/source/detail?r=120
Modified:
/trunk/src/entity.cpp
/trunk/src/entity.h
/trunk/src/player.cpp
/trunk/src/zone.cpp