I have been trying to replace a base view with Replace model reference but as soon as I press the command inventor hangs and nothing works. I have to press escape to get inventor to work again except for the replace model reference button.
Hi! Usually this means Inventor have trouble removing or reattaching certain annotation objects. Or, the new assembly cannot create the views properly. One thing to try is to copy the existing sheet and paste it to a new drawing. Then do the Replace Model Reference workflow. Does it work now?
Hi! This sounds like a file-specific behavior. Please share the files in zip with me directly johnso...@autodesk.com. I would like to understand the behavior better. In the meantime, please install 2023.2.1 update.
Hi, has this issue been resolved? I am having the issues on inventor pro 2022. Tried different drawings and it does it on every drawing. Tried rebooting, even did an update to inventor 2022.4.1 and rebooted and still doing the same thing.
Hi! The behavior was file specific. If possible, please share the files in zip with me directly johnso...@autodesk.com. I can take a look to understand the behavior better. Your issue may not be the same as the others.
I have same problem, and i solved it. i have two monitors with laptop. just re-setup lap top monitor as main control monitor, then the pop up "replace model reference " box will show up. it is not inventor problem. it is "replace dodel reference" box "hidden" outside of monitor.
Good Day ! I am using Inventor 2018. I want to know the difference between inventor drawing extension idw and dwg. When I do "save as" I come up with 2 options within inventor drawing one is .idw and another is .dwg and there is also option of AutoCAD dwg. How do these extension differ and whats their functionality ? I know idw for inventor and dwg for AutoCAD but inventor drawing with dwg extension is confusing.
Off late, I have to download many commercial items from web to represent in AutoCAD drawings. But download are in step files. So I make inventor model and create dummy drawing and import to autoCAD. Is the inventor dwg doing same thing in fewer steps ? see the screenshot attached.
Thanks for the links. Will read through. just started a little bit where it says dwg is bigger in file size as it has functionalities. and can be shared across others as most ppl don't or may not have inventor. Will go through all.
One issue with saving them as dwgs is when you open them through file explorer they'll open in Autocad instead of Inventor natively. The only real reason I can think of is to have the ability of other users who have Autocad and not Inventor to view and edit the files, but this causes other issues down the line since opening and editing an Inventor drawing in Autocad and going back to Inventor can break some stuff. I recommend using idws and only editing the drawings in Inventor and if someone wants to view them they should either get Inventor View (Inventor Read-Only in 2020 version) or export your drawings as pdfs.
Hi! It is not true saving a drawing to Inventor dwg will lead to opening in AutoCAD by default. It depends on your default DWG file open setting. You should set it to Autodesk DWG Launcher, instead of AutoCAD. If it is set to Autodesk DWG Launcher, the Windows will open the dwg file based on last saved application (either Inventor or AutoCAD).
Like Xun and other experts already mentioned, this is not a new topic. In fact, it has been discussed for almost 10 years. Inventor dwg and idw are the same in terms of Inventor drawing objects. Saving as Inventor dwg allows you to open it in AutoCAD without having to go through export. Also, you can easily use an AutoCAD dwg template containing existing AutoCAD blocks and styles you already created.
Another option to consider is to use AutoCAD to document Inventor components. AutoCAD is capable of creating associative drawing views to Inventor components. The command is called VIEWBASE. You can find more information on Autodesk Knowledge Network.
I am in same boat as you. Came across this recently. Maybe I never needed to, so never saw that even though it existed. The need for query was to reduce amount of steps to convert inventor model to AutoCAD.
Thanks for your help. It helped me in understanding the need to use both extension. Will use it accordingly. Haven't come across this option as never needed to. So use dwg only if you have to share with non inventor recipient. File size can be larger for dwg. One last thing to ask is, if I create new drawing in dwg and use viewbase to get model, how do I project view off that ? If the viewbase is not what I want to use, can I rotate using viewcube like inventor idw ? Also, can I lock a view in inventor model as base view so when I use viewbase command, I can choose that particular view ?
Well if that's all you need, just save as -> save copy as -> .dxf extension. DXF's are the bees knees when it comes to exporting inventor drawings to AutoCAD, I find it to be the least troublesome method.
You have to slect intelligence as class hability, but you must attack with STR or DEX, it means that he will always fight with -1 compared with every other character or -2 if u compare with Fighter or GUslinger.
A lot of players believe starting with a 16 in one's attack stat suffices. I balk at agreeing, but at levels 5-9 and 15-19, one can get the same bonus that those who started with an 18.
So it's more comparable to being -1/2 behind a normal martial.
From there, the classes get another bonus.
For Fighters & Gunslingers, it's more proficiency. For Barbarians it's Rage damage, Rogues gets Sneak Attack, Rangers get Hunter's Edge, etc.
It's not always in the form of damage; Champions get more defense and some other tricks as do Outwit Rangers.
The questions then are what is the Inventor getting as their bonus?
And does that make up for being behind 1/2 on their attack stat?
(And for its 8 h.p./level!)
Whether Inventor balances when including all the other things it can do that other martials can't depends on how much one values all those other things Inventors can do, like make a unique weapon. But yeah, if you want to play a straightforward martial PC, other classes do it better because they have the basic math. It would've been boring if Inventor had followed that same math-path because then it'd have been limited on its breadth and tricks. It couldn't have the same math that makes a Fighter special AND more too.
Inventor is pretty much balanced (in my opinion).
In terms of damage, you are very close to a Fighter with the same weapon. It's true that you have this awful effect where during half of your levels you are very close to a Fighter damage output and during half of your level you are closer to 15% weaker, but averaged on your whole carreer you are at 10% weaker roughly.
As a side note, unlike Rage, Overload can be used outside combat to start fights overloaded (and even critically overloaded when you are pretty sure there's a fight on the other side of the door). If you never start your fights overloaded, you lose a lot of power (or actions during first round).
I'll soon start to play my Inventor, but when looking at the class, I realized it's a gem. I don't know why people don't speak much about it, because I find it well balanced, with its niche and some unique abilities (PF2 level of unique abilities, so nothing that would blow your mind but still things you can't get otherwise).
Fits the crazy inventor stereotype too :-p Not without homebrew rules. The optional flaw rule doesn't allow you to add your extra boost to an already-boosted stat, and since your class doesn't give you a boost to Str or Dex that is still only three opportunities to have your stat boosted. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Watery Soup Oct 18, 2021, 04:22 pm 1 person marked this as a favorite. This thread is just going to end up like the Great Alchemist Debate threads.
Inventors sacrifice power for versatility, and not everyone's going to understand/appreciate versatility. Just go back through the past 2 years of alchemist threads and Ctrl-H "alchemist" into "inventor".
Inventors sacrifice power for versatility, and not everyone's going to understand/appreciate versatility. Just go back through the past 2 years of alchemist threads and Ctrl-H "alchemist" into "inventor". Not really on any counts. The inventor and alchemist occupy very different design space. The inventor is a true martial and has no spellcasting analog like the alchemist does. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) HeHateMe Oct 18, 2021, 04:39 pm 2 people marked this as a favorite. Watery Soup wrote: This thread is just going to end up like the Great Alchemist Debate threads.
Inventors sacrifice power for versatility, and not everyone's going to understand/appreciate versatility. Just go back through the past 2 years of alchemist threads and Ctrl-H "alchemist" into "inventor". No way, Inventor is designed far better than Alchemist. AUC.register('auc_MessageboardPostRowDisplay'); AjaxBusy.register('masked', 'busy', 'auc_MessageboardPostRowDisplay', null, null) Exocist Oct 18, 2021, 05:04 pm 2 people marked this as a favorite. Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber Watery Soup wrote: This thread is just going to end up like the Great Alchemist Debate threads.
The inventor only needs it for a) +1 to overdrive check, and +1 to damage at level 1-4 and 20 on successful overdrive, b) their whole one unstable action per combat until 14 and even then only if you choose to invest in using unstable.
Also feat-based craft checks like Tamper, Reverse Engineer for Disable Device / Pick Lock, Helpful Tinker to grant offensive boosts, and replacing AC with crafting or literally any skill with crafting with the level 16 feats.
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