Hi,Rechard
I think add Engine to System' member will be more convenient,how about this idea? appologize for may be someone ask this question before
I am also doing some experiment on porting this great framewok on c++ cause I think using ash to write game can be more elegant and do much benefit,
but I found it's hard because there's no reflection on C++ and Function class,do you have some plan on porting ash to c++?
Thank you!