Thanks for the answers :)
After i fixed the nodes i still get some errors:
1) in RenderSystem:
super(RenderNode, updateNode, addNode, removeNode);
-> Function 'new' requires arguments : nodeClass, nodeUpdateFunction, ?nodeAddedFunction, ? nodeRemovedFunction
-> node : nodes.RenderNode -> time : Float -> Void should be nodes.RenderNode -> Void
2) in GameScene when i try to add a system:
-> characters 19-34 : systems.#CollisionSystem should be ash.core.System
even though CollisionSystem extends ash.core.System
Any hints ? :)