GTAVice City PC controller support is partial, and you need a third-party software to make it perfectly full. That's where reWASD steps into the breach, and here are some of the best ready-to-go configurations. If you want to play this game with a personalized layout, you can make your own GTA Vice City PC controller support: just download the best gamepad mapper, add keyboard keys, press "Apply" and run the game!
This Grand Theft Auto: Vice City cheats and secrets guide details everything you need to know about GTA Vice City cheats, including how to enter and activate them. It also includes the best GTA Vice City cheats available, and a complete list of all cheats that appear in GTA Vice City. There are nearly 60 cheats and secrets available in GTA Vice City, and these cheats can all be used and activated across every platform, including PS5, PS4, PS3, PS2, Xbox Series SX, Xbox One, Xbox 360, Nintendo Switch, and PC. updated cheats list for the GTA: The Trilogy - Definitive Edition release for Xbox Series X/S, PC, and PS5 as well as on mobile and Netflix platforms.
In order to enter and activate cheat codes in GTA Vice City, you must first select the cheat code you are looking to enter. With almost 100 cheats available on offer, you'll find cheats that range from infinite ammo, disabling your wanted level, infinite health, item and vehicle spawns, as well as plenty more.
Once you have selected your desired cheat code, simply type the phrase on your PC keyboard (or mobile device keyboard) or press the button combinations on your console controller while playing the game. You don't need to pause, you can do this during gameplay. The button commands will need to be entered perfectly and rather quickly, if you're too slow, you'll need to re-enter the cheat code.
To enter cheats on mobile devices like phones and tablets (and the Netflix GTA Trilogy): You must have a bluetooth or otherwise connected keyboard for your device or the ability to pull up a virtual keyboard in-game to enter cheat code for Vice City on mobile devices and phones.
You can also pair a game controller (like a DualSense or Xbox controller) and use the corresponding button cheats above.
Some versions of San Andreas, like the GTA Trilogy on Netflix have a button in the pause menu to enter cheats with a virtual keyboard.
Below is a complete list of all Grand Theft Auto: Vice City (GTA VC) cheat codes that are available across all platforms, whether it be PS5, PS4, PS3, Xbox Series XS, XB1, Xbox 360, PC, or Nintendo Switch. These cheat codes can be entered with a keyboard or an Xbox, PlayStation, or Nintendo Switch controller at any time during gameplay.
Grand Theft Auto: Vice City has several cheats that can improve Tommy's arsenal, increase his overall health, and add some much-needed extra money to his account. Here's a complete list of the weapon, health, and money cheat codes:
Watch as Vice City turns into a chaos-filled playground as both physics and internal logic all go straight out the window. So whether you're looking for NPC manipulation, explosive vehicles, or something else, here is a complete list of all gameplay cheat codes:
Whether it's increased traffic, turning vehicles a certain color, or one of the plenty of codes that can be utilized when getting behind the wheel, here's a complete list of all traffic, vehicle, boat, plane, and motorcycle cheat codes.
This trick worked in GTA III as well. Drive-up next to a hooker and wait. If you're driving a swank enough car, she'll start talking to you. Eventually, she'll get into the car. At this point, drive to a quiet spot and let the magic happen. The car will start rocking, and your "health" will grow from 100 to 125. Your pocketbook will take a hit though. This health-up only works until the next time you die.
Go to the hotels save point. When the game asks you if you want to save, select a game and click it. When the "Overwrite?" message appears, select "No", and return to the game. You will have full health.
I'm having the time of my life playing Super Mario Odyssey with my girlfriend. We're not playing together in the sense that we're using the actual two-player mode in the game (though, I hear that's fun too). Nah. We're playing it the way I got through most main series Mario games, before I could drive: we're passing the controller back and forth.
If you've been playing single-player games as a multiplayer experience for a long time, you know the rules: every time you die, you pass off the joypad to your partner. We're also putting a loose timer on things: if she's been playing for awhile, she'll decide "hey, I'm going to explore this rock, then it's your turn." And sometimes, we'll decide one of us is just better for a section. I was getting annoyed with Jaxi driving (they are, um, living jaguar statues in the Sand Kingdom), and my gf is notorious for, shall we say less-than-careful driving in games, so it worked out beautifully.
Miraculously, sharing like this has gotten easier with adulthood and, you know, having a healthy relationship with a partner. Playing games like this as a kid typically resulted in at least one little kid fight per session, thanks to, say, unfair deaths or massive skill gaps between players.
The game is perfect for this style of play, given just how much there is to do, and the sheer density of its worlds. It feels, thus far, to be the perfect encapsulation of the "garden in a box" philosophy that Super Mario 64 was designed with, but with 12x the density, with dozens upon dozens of moons (basically, objectives) in each kingdom. Kingdoms change as you traverse them, or come back to them later, leading to even more tasks. We're having a fantastic time clearing out worlds (to a point, we're not fully 100%-ing anything, rather, exhausting the majority of options), and trying everything to see if there's a little secret hidden in a nook somewhere.
"What if we move the camera just so?" We do, and there is totally a secret moon hanging out there. "What if we try to get the T-Rex to jump into the waterfall at just the right angle?" I'm not going to tell you what happens with that one, but it's pretty funny. "Oh, honey, this is one of those Sunshine-style obstacle courses, you do this part." I do, and it is fantastic.
This is actually, really, what domestic bliss looks like. I guess it's a little weird that a game about the world's weirdest marriage brought this on, but, hey. With any luck, we'll be sailing the good ship Odyssey for a long time together.
Is there some kind of patch or solution that can fix the CRAZY Y-axis sensitivity (which is NOT affected by the option) and lack of vehicle sounds? I don't know how Rockstar screwed up on the PC port, and I bought this on Steam, I thought it would be perfect because to be honest with you, I may have pirated it off the internet, thinking it was an error.
I wish I had a fix for you. Rockstar's PC ports are atrocious in terms of quality. The support for modding is nice but they also screw quite a number of things up that sort of downgrade the experience. I never got Vice City on PC to control comfortably, and GTA 4 was only playable for me with an XBox controller. Then Game For Windows Live on top of the terrible Rockstar Social club, on top of steam. And don't get me started on optimization. The last time I tried playing GTA 4 the framerate was unplayable on every graphics setting, and my computer is no slouch, it can play anything.
I played GTA VC with a gamepad, so I didn't notice the sensitivity issue you speak of. Also had no problems with the sound as far as I recall.
But yes, GTA VC on the PC is a pile of shit nevertheless, just like all of Rockstar's PC ports. GTA 4 arguably being the worst - you need an astronomically powerful system to get acceptable framerates with the quality settings turned up.
The PC ports are hard to control with a mouse and keyboard, outside of basic running and driving (so GTA3 is pretty playable, and VC/SA are nearly unplayable once you need aircraft, particularly planes in SA). Aiming is definitely nicer, but that hardly makes up for how hard it is to control a helicopter/plane. The gamepad support leaves a lot to be desired; I know GTA3 had the axises backwards on my PS2 controller, while SA wouldn't let you bind the D-pad so you couldn't mimic the PS2 control scheme on it. Luckily with SA there's a program called SAAC that'll let you fix its control issues, but you need to downgrade to v1.0. No such luck with GTA3/VC.
With the GTA3 trilogy, I definitely think you get a better experience overall on the PS2. At the same time, it's really hard to go back to low res and a 25 FPS cap after playing the games on the PC.
It is? News to me.
Back in the day I remember hearing a lot of complaints about the heli dynamite planting mission from VC, which is ridiculously easy for me. Same goes for SA's plane races, flying school, etc.
Congratulations, you're better at a video game than me!
I personally found the mouse and keyboard flying controls atrocious and they're what finally forced me to switch to a controller for these games.
I could never finish this level back in the days (around 2002/2003) but this month I decided to complete 100% of vice city (damn, hidden packages/stunt jumps were a pain but I made it) and to achieve my goal I had to try this mission again. Turns out I didn't knew the helicopters and airplanes had a "second control" on the numeric keypad specific for going ahead/backwards and quickly changing the horizontal orientation (I configured them to be 8,4,5,6 like in W,A,S,D) and suddenly it got a lot f*cking easier. The same for the dodo and rc airplanes.
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