Job: Senior Creative Tech at Cartier Labs in Brooklyn, NY

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Cedric Honnet

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Jun 18, 2020, 9:59:51 PM6/18/20
to Carpe Noctem - Arts & Technology Watch Group, camp-...@itp.nyu.edu, ms...@media.mit.edu
Please forward, and contact george.g...@cartier.com if interested ;)

Job description (for ideal candidate):

Cross disciplined Experience Designer/Creative Technologist who's not afraid to get their hands dirty.
Excited and heavily motivated by technology,  interaction & user experience design, creativity & innovation

Support internal projects via research and prototype development in the digital and physical space. Able to create high-fidelity and high-polish prototypes.
Keen eye for detail and visual aesthetics, steeped in user experience best practices.
Can-do attitude - capable of collaboration with cross-functional creative teams, and also able to work independently on projects from ideation and design through implementation.
Exceptional attention to detail and ability to manage multiple projects in parallel.
Be nice: Outstanding interpersonal skills, excellent written and verbal communication skills, strong team ethos and a sense of humor.
Support jobs in production via technical problem solving, software development, on-site installation and documentation.
Is not afraid of complex problems and challenges.
Cares about user experience.
Strong creative skills, from ideation to communication and presentation of your concepts.
Helps vet freelance engineers/developers, maintains and expands relationships with freelance programmers.
Be self driven to explore new technologies and ideate and execute projects involving those findings.

EXPECTED SKILLS & EXPERIENCE:

Bachelor's or Graduate Degree in a related field (i.e.Masters in Computer Science, Design & Technology or MFA) or related field or equivalent industry experience.
Strong proficiency of JavaScript, Node, React, CSS3, HTML5, and related front-end technologies.
A solid foundation of prototyping software packages (eg. OpenFrameworks, TouchDesigner, Unity, ThreeJS) and in writing clean and documented code.
Versatility and extensive knowledge of hardware configuration and hacking.
Ability to create IOT devices with microcontrollers and soldering (Arduino, ESP etc.)
Core understanding & skills with Photoshop, Illustrator and knowledge of the wider Adobe Creative Suite.
Ability to clearly communicate with both tech teams and non-tech teams.
Past experience working with a multidisciplinary team of internal or working with external specialists.
Some experience with VR/AR Tools - ARKit/ARCore etc.

NICE TO HAVES:

Experience in designing digital media for physical spaces and familiarity with large scale A/V installations (Projectors, LCD, LED, DMX/Artnet, audio).
Mobile(iOS/Android) dev experience.
Experience in ML/Tensorflow.
Familiarity game and 3D engines (Unreal, Unity, C4D).

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