I started to be very interested in the artificial intelligence subject
because i reallize that is really hard to program in C the criterias
that my aplications have to choose an action for example when to
connect to internet and report something on their enviroment.
Ashort ago i started a project, i wont go on details on it, maybe in
some other time, and at the same time i started to read Daniel
Goleman's Emotional intelligence book, it describes the emotions as a
force developed by evolution to guide ourselves... and i also read
something like that in this forums too, sorry for not remember the name
of who said that here.
Anyway i wanted to introduce a very powerfull emotion in too one of my
projects, FEAR, but i think is interesting to create an emotional
intelligent "program", or it has to be able to control that fear, and
how could that be design?...
how can we have the control of that kind of emotion, and im talking
about criterias, see the key of the project is that it should be guided
by an emotion, but a controlled emotion and not controlled by my
criterias, but by his own criteria...
And how can we control it?
When to know that it i have to listen to that emotion?
What makes me fear something?
Im really happy to join the group and i hope that somebody is
interested in my subject. thanks, good bye.
http://www.dcs.ed.ac.uk/home/stg/Psharp/
http://www.visual-prolog.com/vip6/community/
Creating a language that can expresses emotions as coding elements
would be a good place to start. It would be a far more fluid approach
than building emotion components from conventional languages. I tried
to code emotional simulations using conventional languages and found
they are not powerful enough to express emotional dynamics.
EG: smitten with love, fleeting lust, dissolving fear, uncontrollable
laughter.