Linking back to Conversation from Audio Note without "Near" in Locks

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Craig Brumwell

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Aug 28, 2016, 2:32:09 PM8/28/16
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I am trying to have players leave a conversation, make an audio note and return to a different conversation. The only option I see in the locks option is "Created at least # Notes with Audio near." I understand this to mean that the audio recording must be connected to a GPS coordinate; however, I would like to use it without a location, using the Sequence access option. Does anyone know how to do this?

Christopher Holden

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Aug 29, 2016, 2:51:28 PM8/29/16
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There is not a quick way to do this, and it may get really kludgey. First, you can use the near... and just specify a really large range. You could also specify that the note be tagged with a specific tag. Game mechanics around the notebook get tricky because resetting progress as a player does not reset your notes, or the progress you've made in the game according to those notes. So if you're playing around making notes, you may accidentally unlock more of the game than intended.

On Sun, Aug 28, 2016 at 12:32 PM, Craig Brumwell <ccbru...@gmail.com> wrote:
I am trying to have players leave a conversation, make an audio note and return to a different conversation. The only option I see in the locks option is "Created at least # Notes with Audio near." I understand this to mean that the audio recording must be connected to a GPS coordinate; however, I would like to use it without a location, using the Sequence access option. Does anyone know how to do this?

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