var GameMain = arc.Class.create(arc.Game, {
initialize:function(params){
var ball1 = new arc.display.SheetMovieClip(
system.getImage(
'img/burst.png',
[174, 0, 348, 147]
),
174, 2
);
//2fpsで再生を行うMovieClipを生成
var mc = new arc.display.MovieClip(2, true);
//1フレーム目にscaleX:0.5, scaleY:0.5、10フレーム目でscaleX:3, scaleY:3へSINE_OUTでアニメーションを行う
mc.addChild(ball1, {
1: {},
2: {},
});
mc.addEventListener(
arc.Event.TOUCH_END,
function() {console.log("this should not be triggered!");}
);
//MovieClipのインスタンスがaddChildされたタイミングで再生開始
this.addChild(mc);
},
update:function(){
}
});
window.addEventListener('DOMContentLoaded', function(e){
system = new arc.System(
960,
960,
'canvas'
);
system.setGameClass(GameMain);
system.addEventListener(arc.Event.PROGRESS, function(e){});
system.addEventListener(arc.Event.COMPLETE, function(e){});
system.load([
'img/burst.png',
]);
}, false);