Thanks for pointing out the meters issue.. I didn't realise that had an impact.
ResourceCompiler 32-bit
Version 3.4.5.6666 Feb 27 2013 02:22:01
Copyright (c) 2001-2011 Crytek GmbH. All rights reserved.
Exe directory:
"C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\"
Temp directory:
"C:\Users\mitch\AppData\Local\Temp\"
Current directory:
"C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\"
Command line:
"Bin32/rc/rc.exe"
"C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\game\levels\singleplayer\forest\loadingforest.tif"
"/userdialog=0"
Platforms specified in rc.ini:
pc (little-endian)
x360 (big-endian)
ps3 (big-endian)
wiiu (big-endian)
Started at: Sun Jun 23 18:50:32 2013
0:00 Memory: working set 4.4Mb (peak 4.4Mb), pagefile 3.0Mb (peak 3.0Mb)
0:00 Registering sub compilers (ResourceCompiler*.dll)
0:00 Searching for C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\ResourceCompiler*.dll
0:00 Loading "C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\ResourceCompilerImage.dll"
0:00 Loaded "ResourceCompilerImage.dll"
0:00 Registered convertor for tif
0:00 Registered convertor for srf
0:00 Registered convertor for dds
0:00 Loading "C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\ResourceCompilerPC.dll"
0:00 Loaded "ResourceCompilerPC.dll"
0:00 Registered convertor for cga, cgf
0:00 Registered convertor for chunk
0:00 Registered convertor for chr
0:00 Registered convertor for caf, cba
0:00 Registered convertor for dae, dae.zip
0:00 Loading "C:\Program Files (x86)\Electronic Arts\Crytek\arch1101\Bin32\rc\ResourceCompilerXML.dll"
0:00 Loaded "ResourceCompilerXML.dll"
0:00 Registered convertor for xml
0:00
0:00 CryCompressorRC.dll loaded
0:00 Registered convertor for pak, zip
0:00 Memory: working set 8.2Mb (peak 8.2Mb), pagefile 6.0Mb (peak 6.1Mb)
0:00
0:00 CPU cores: 4 available (4 in system).
0:00 Logical processors: 8 available (8 in system).
0:00 /processes was not specified. Not spawning processes.
0:00 /threads was not specified. Using up to 1 thread.
0:00
0:00 Memory: working set 8.3Mb (peak 8.3Mb), pagefile 6.0Mb (peak 6.1Mb)
0:00 Spawning 1 thread
0:00
0:00 CUDA hardware found
1> 0:00 -------------------------------------------------------
1> 0:00 File='loadingforest.tif'
1> 0:00 Processed DDS (2097152 bytes): loadingforest.dds
1 file processed in 0.1 sec.
Memory: working set 11.8Mb (peak 37.9Mb), pagefile 8.8Mb (peak 35.0Mb)
Finished at: Sun Jun 23 18:50:32 2013