Cryengine3 materials problem !!!!!!!

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Yusuke

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Jun 20, 2012, 12:12:16 AM6/20/12
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when i import the model into the cryengine3, the material that i created is not display. and shows "replace me" on the surface.
then i check the files in the folder, the file's name is something like xxxxx._m100_100_100.cgf 
how can i fix this problem????
plz help!!! hurry!!!!

Yusuke

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Jun 20, 2012, 12:16:24 AM6/20/12
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any1 here can help me? plz!

althea.arg...@gmail.com

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Jun 20, 2012, 12:23:57 AM6/20/12
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This is what playup help says but does not work for me.

In windows look in the right cryengine subdir to see if your textures are there. If so go in c3 material editor and under diffuse assign the correct path to your textures. Tell me if it works for you.

Look also in playup help.

Althea
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From: Yusuke <3309...@qq.com>
Date: Tue, 19 Jun 2012 21:16:24 -0700 (PDT)
Subject: Re: Cryengine3 materials problem !!!!!!!

Yusuke

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Jun 20, 2012, 12:46:33 AM6/20/12
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still the same problem, cant fix that, better need help from lecturer or tutor..

On Wednesday, June 20, 2012 2:23:57 PM UTC+10, Althea arguelles-ling wrote:
This is what playup help says but does not work for me.

In windows look in the right cryengine subdir to see if your textures are there. If so go in c3 material editor and under diffuse assign the correct path to your textures. Tell me if it works for you.

Look also in playup help.

Althea
Sent from my BlackBerry® from Optus

From: Yusuke <3309...@qq.com>
Date: Tue, 19 Jun 2012 21:16:24 -0700 (PDT)

Russell Lowe

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Jun 20, 2012, 1:13:18 AM6/20/12
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Hi Yusuke,

Can you tell us the full name of the model (cgf) file and the folder structure that it is in ... as well as the name of the material (mtl) file and the folder that it is in ... as well as the name of the texture generated (tiff) and the folder it is in.

Then, finally, post the text from the mtl file here.

From the name of the cgf you have many many levels components nested within each other ... another things to try is to explode everything until you just have one component (do this carefully so you don't miss any sub components) and then apply one material to it all.

Cheers
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