I'm wondering if I should bring my son to the Halloween prop night tomorrow night to get some help from members who have more experience making costumes than I. He would like to dress for Halloween as a "Titan" character from the video game Destiny. See the attached image for an example. He doesn't want the helmet or the gun, just the armor.
STL files are available for almost every item in the game from
http://www.destinystlgenerator.com/ which I'm hoping I can use as a starting point for making the various pieces of armor. My current plan is to download the STL files for some of the armor (chest plate / back plate, shoulder pads/gauntlets, leg armor/greaves) and use Pepakura Designer to generate plans that I can print out, glue to cardboard, and then cut and fold the various pieces. I figured the gloves could just be black gloves to which we hot-glue some painted cardboard pieces and we could also hot-glue painted cardboard to sleeves of a long-sleeve shirt, and maybe even just spray-paint the shirt. The shoulder/chest/back armor could be separate pieces attached with straps that could buckle together.
The main hurdle I think I face with this plan is that the geometry of the Destiny STL files is too complex for this to work well. The folding/cutting patterns that Pepakura generates are daunting in their complexity. It seems like I need to simplify the geometry and I haven't found a software tool that does a good job at that. That leads me to believe that what I really need to do is to use 3D modeling software to create simpler models, and that is not something I'm skilled at.
Will anyone be at the prop night tomorrow night who would help put me on a workable path to making this costume?
Nathan