On Tue, Oct 13, 2015 at 10:55:18AM -0700, louis-rémi Babé wrote:
> I presented Apparatus to the two other devs in the team, and they weren't
> as enthusiast as I am. They're much more familiar with node-based visual
> editors as an alternative to code, such as the ones found in this Blender
> screenshot
> <
http://wiki.blender.org/uploads/thumb/5/57/Dev-texnodes-fractal.png/640px-Dev-texnodes-fractal.png>,
> they believe it will be more approachable and easier.
Hi all,
New listener, first-time caller. :-)
Louis-Rémi, I think it's interesting that the devs on your team favor
a node-based visual editor for
prototypo.io. Presumably the devs enjoy
writing code or, at any rate, habitually do write it? I am curious
whether they picture themselves using the node-based editor (NBE) and
preferring it to code, or do they have a hunch that users who are not
like themselves (i.e., users who are not coders) will prefer the NBE?
I have used a couple of node-based programming systems, National
Instruments' LabVIEW, and a program called ControllerMate for
customizing key mappings. Neither made a good impression on me, and
I know that I am not the only one. In my experience, if you mention
"visual" and "programming" in the same sentence, programmers frown and
ask if you mean something like LabVIEW, because they don't like things
like that. Even if you don't mean something like that, you have to
take pains to explain how your meaning is different, because the bad
connotation is there. That's why I'm surprised to hear that the devs
favor an NBE.
Dave
--
David Young
dyo...@pobox.com Urbana, IL
(217) 721-9981