Hi
I've fixed the issue on the Z Axis. Recap:
What I did is:
Calculate position of the point on screen using X, Y and a fix Z (value 0 or PI/2, depending on phone rotation). So, all points are calculated in space parallel to horizon.
And voila!
Just needs ajust on how to apply depending on the rotation, but that's just minor stuff.
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Sergi Martínezsergi.m...@gmail.com