Hi David and everyone.
I've seen that problem with XP10 but not with XP11, yet, but I did not test it for long periods of time.
If you can, post the length of time after which this occurs, how did you set up your XP set up output, Port, IP, what your PC specs are, what your Frame rate in XP is...
The reason for all this info request is to better analyze and find the possible reason for this lapse. I know that XP, in general, will eliminate tasks that they consider lower priority in order to maintain a smooth / fluid operation. In some cases, if they cannot maintain 20FPS or higher, they will actually slow the real time down to give you that perception, another way to visualize this is to shoot an ILS, and time it, what may be in real time 3 min. in the sim could be 3.5 min. or a flight that should take 1 hr. in real time may take 1.2 hrs. in the sim.
I've looked at the request from Alex, and implemented in one of the the versions for my own use, and it may be worth looking at it again, but I think that it can add some more delays, overall, in the app. I will try to touch bases with Z, or he may be reading this and see what he thinks. TV