hey everyone!
i'm very excited to announce that i'll be co-teaching a 4-credit class
with lauren mccarthy this fall at itp! i know some of you won't be
students (or have already left) but i wanted to get the word out.
the class is called "appropriating interaction technologies". we're
hoping it's something like the tech of "appropriating new
technologies" with the assignments of "glitch", but applied to social
interaction :)
instead of just focusing on the tech we want to work with, we're going
to study how it mediates our relationships with each other. you're not
going to just be learning openFrameworks, or mobile development, or
automation and web APIs -- there are other classes that dive deeply
into each of those topics. instead we're going to study a little of
everything through the lens of technology-mediated interaction. by the
end of the class you'll have learned some new tools + tricks, but also
created some really unusual and exciting interventions.
if you don't know lauren's work yet, you should absolutely check it
out. recently she's best known for broadcasting okcupid dates via
ustream and asking mechanical turk workers for feedback
http://socialturkers.com/ and before that for making
interaction-modification devices
http://lauren-mccarthy.com/socialinteracting/ or
discussion-augmentation devices
http://lauren-mccarthy.com/conversacube/
looking forward to seeing you there :)
here's the official description:
This course explores the structures and systems of social
interactions, identity, and representation as mediated by technology.
We will investigate ways that technology can be used to augment,
subvert, alter, mediate, and ultimately deepen interaction in a
lasting way.
How do the things we build and use limit and expand the way we
understand and relate to each other? We'll explore this question by
building new tools and creating new situations for breaking us out of
existing patterns, and discussing contextual examples from media art,
performance art, psychology and pop culture. Technologies explored
will include computer vision (face/body/eye tracking with
openFrameworks), data representation and glitch, browser extensions
and plugins (in Chrome), computer security, mobile platforms, and
social automation and APIs (Facebook, Twitter, Mechanical Turk).
Students will develop projects that alter or disrupt social space in
an attempt to reveal existing patterns or truths about our experiences
and technologies, and possibilities for richer interactions. Different
tactics for intervention and performance will be explored, first
through a set of short prompts or experiments, and then through a
larger, more thorough intervention.
Technical requirements:
A conviction that creative people can derail society for the best, a
deep love for code, and a willingness to explore uncomfortable
situations. You should at least have taken Introduction to
Computational Media or have similar experience with programming.
This four-point course will meet in the first twelve weeks of the semester.