Hi everyone,
I'm making a little game where you have make a little sheep jump over barriers.
To make the sheep jump you have to touch the screen, the more you hold your finger on the screen before releasing, the more the sheep jump high.
And on android, after apportable conversion, the method touchCancelled() is called even if the player doesn't release the screen with its finger …
And after that, the touchEnded()method is never called(). So I loose the real information on when the user release the screen.
Is it possible to disable this behavior ?
Nicolas