Billiard ball collision math - angles and speeds test bed

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Abraham Getzler

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Jun 17, 2014, 5:22:05 PM6/17/14
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I finally got around to coding and testing my version of fully elastic pool ball collisions,
with no friction or spin against a stationary target ball.
(The original poster has probably graduated by now.)

All the speeds and angles work.

Here's a link to my doc ...
https://docs.google.com/document/d/1jnhj6JKj-pCfTZInKrVZ2RfHzjiY9fJKXcYkWrRmNpg/edit?usp=sharing

Here's a link to my source ...
https://www.dropbox.com/s/9pgucdkt7tew6at/angry_balls_v2.aia

ABG
angry_balls_v2.aia

Scott Ferguson

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Jun 18, 2014, 7:20:53 AM6/18/14
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Great! I will take a look and try it out :)
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Scott

Scott Ferguson

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Jun 20, 2014, 11:58:14 AM6/20/14
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I added rolling friction to the balls.

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Scott

angry_balls_v2_friction.aia

Abraham Getzler

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Jun 20, 2014, 5:28:58 PM6/20/14
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I updated the doc and app, and added a second target ball for a more satisfying break.
The doc:
https://docs.google.com/document/d/1vMOewOPYmN4gzbDiXJgLeCQ1W5MzuT7ogXQqV96R0P8/edit?usp=sharing




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angry_balls_v3.aia

Scott Ferguson

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Jun 21, 2014, 11:26:10 AM6/21/14
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That is great!
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Scott
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