Interactive connect-the-dots game

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Scott Ferguson

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Jan 3, 2016, 12:08:18 AM1/3/16
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This type of game could be a fun way to introduce basic counting concepts at the pre-k and k level.

Game play is very simple.
The user is prompted to touch a red Target on the screen which is centered over dot #1 to begin.
When they have touched the target, 'one' is spoken and the target moves to dot #2 to be touched.
When the user touches that dot, 'two' is spoken and a line is drawn between dots 1 and 2.
This continues until the drawing is complete.
An applause sound effect is played then the following is spoken:
"You drew an owl."
Game play continues to the next picture.
There are initially ten pictures in the game.

Adding new pictures

More or different pctures can be added to the app's Media folder.
If the global Recording variable is set to true, then navigation buttons display for selecting the new picture from the list of pictures.
Each dot's location displays when dots on a new picture are touched.
A joystick is also included to help center the Target over the dots for fine adjustment.
As each dot's x,y location is determined, it can be entered into the DrawingsData list, 
When recording is completed, the Recording variable can be set to false, the app restarted and the new picture tested.
Each procedure and event is documented and the About procedure contains more detail on how to record dots.
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Happy Inventing!




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