Ive run into a little glitch and wondered if anyone else had this issue. Im making a game that uses the orientation sensor to move the sprite. The game in in landscape mode. iVe used the sprite heading to Orientationsensor angle. The sprite will move up and down , but left and right is reversed. I changed the orientationAngle to Azimuth angle and it did the same thing, BUT only for a bit. once I send the sprite up and down then left and right are corrected.
is there a fix or work around for this? Ive searched all the forums to see how to do the blocks to say that the x block is reversed, but I cant find anything. I suppose I would have to redo the sensor blocks from the simple One block to seperate out the x and Y.
The Kicker is Ive used the exact same code on another game, but that was portrait- and it works perfectly.
Anyone have similar issue?
Thanks
Tim