wheel particle's maximum angularVelocity

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kal

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May 28, 2008, 11:49:40 AM5/28/08
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I'm trying to build an object that works like a pitching machine where
a ball is flung out of the end of a chute using a rotating wheel
particle. Is there a maximum value for the angularVelocity setting of
the wheel particle? No matter what number I put in beyond 1, it
appears to have no effect and doesn't put much force on the ball.
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