level editor

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Jun 23, 2010, 7:44:36 AM6/23/10
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hi there!
i am so happy about ape!
and that i can use this great group.

i am building a racing game based on the ape-engine.
i would like to be able to build a wysiwyg level-editor for the
illustrator.
for him it would simply be great if he could build a track just by
drawing an outline.
however it would be pretty hard to transform that complex outline into
tons of primitives that ape uses, or?
my next option would be to just give him building blocks to work with.
this would just make the track look less detailed.

any input on this?

thanks!
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