So i tested the line golfer game, and this game suffer from this
problem too. But indeed, parameters must be tweaked so it doesn't
occur all that often. Does it help to change the APEngine.init to a
lower value? Say 1/10 or so? Does frame rate changing help? Does
anyone know of any other parameters that may help?
Thomas
On 19 okt, 21:32, Paul Palladino <
palladino.p...@gmail.com> wrote:
> Thomas,
>
> This is a shortcoming with the collision detection implementation. I have
> never been able to completely prevent tunneling. This game written with APEhttp://
www.candystand.com/play/line-golferhas done a really great job of
> tweaking the parameters so that tunneling does not occur. I do remember the
> developer of this game posting some code and a hack but can't remember where
> :(
>
> Paul
>
> On Mon, Oct 19, 2009 at 2:49 PM, mattheussenT <
>