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Klaim - Joël Lamotte

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Apr 15, 2013, 5:29:30 AM4/15/13
to aos...@googlegroups.com
As I can't work constantly full time on this project, I'll post here when I will be working on it full time for a long period.

I'll work on AOS this whole week full time, excluding the weekend. I should also work on it at another time in the end of the month.

My current focus is to reshape AOS Designer code and organisation so that we can focus on releasing it before the end of the year.

Klaim - Joël Lamotte

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May 3, 2013, 9:28:53 AM5/3/13
to Art Of Sequence Development
I'm still on AOS for at least until Sunday, maybe more.

I've been traveling to Paris recently, met a lot of people interested in AOS(L) so
things are motivating even if my time on AOS is still limited.
More on this later.

On the technical side,
I didn't yet finised to modify AOS Designer to get back to a sane base, it requires a huge effort
to separate it's front and back ends in a useful way. But I hope to get this done in the beginning of the next week,
at which time I will slow down my work on AOS to spare-time only.

Klaim - Joël Lamotte

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May 20, 2013, 12:55:51 PM5/20/13
to Art Of Sequence Development
I'm still working on AOS full time. I was frustrated by some of the problems related to AOSD
so I kept looking for ways to fix them.
I will post some news on the website's blog this evening.
Basically I will continue work on AOS full time until the end of June, 
from which point I will turn full time on my other commercial project.
I will still be able to work on spare time on AOS but working on big changes will be slow, 
which is why I focus on making future development easier first (to keep running on the long term).
I don't expect to do massive release at the end of June (as it would require parallel work from several team members...)
but I think I should be able to unlock the situation by fixing important problems which slew me down for a long time.

I just hope interested devs will be able to help develop AOS after this point.

Joel Lamotte

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