/* MEDIUM STONE */
create_object STONE
{
number_of_objects 15
group_placement_radius 2
set_tight_grouping
set_gaia_object_only
set_place_for_every_player
min_distance_to_players 20
max_distance_to_players 25
min_distance_group_placement 7
max_distance_to_other_zones 7
}
/* FAR STONE */
create_object STONE
{
number_of_objects 12
group_placement_radius 2
set_tight_grouping
set_gaia_object_only
set_place_for_every_player
min_distance_to_players 30
max_distance_to_players 40
min_distance_group_placement 7
max_distance_to_other_zones 7
}
/* ****************************************************** */
---------------Script END--------------
As you see each player starts with 10 villagers ,
what I want was to
add to the chinese civil 5 more villagers as total 15
& to add for mayans 3 more as 13 villagers total
Now we mostly pick random civs so I need the exact script that does
that please.
I tried to do it by my own but I couldnt figure out what they ment by
this....
also we play post imp age and idk what word to use in there.
the 2nd and last add I wish you to add please is a text message that
tells each team what the other team civils are ... and if you please
could make each civil name with the same color of that civil player
is.
( Note: the text message will be just to the other team , so they dont
see their own civs names , and each team can see just three words ...
example: Franks Britons Mayans )
I also tried to do it by my own but I couldnt figure out what they
ment by this....
Example:
#load-if-defined BRITON-CIV
(defrule
(true)
=>
(chat-to-all "I am Briton")
(disable-self)
)
#end-if
#load-if-defined TURKISH-CIV
(defrule
(true)
=>
(chat-to-all "I am Turkish")
(disable-self)
)
#end-if
#load-if-defined JAPANESE-CIV
(defrule
(true)
=>
(chat-to-all "I am Japanese")
(disable-self)
)
#end-if
I really wish you could help me with that
thanks
Musaad Al Sudayri
unread,
Jun 24, 2010, 5:01:15 PM6/24/10
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to aoc-dev
Hi again
Sorry ! .. I just notice that this map version has 12 villagers set not 10 as I explained earlier ..