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--By default, this node maps a full revolution to ±1 unit; you’ll have to do a little math to figure out scaling for your particular thread size.The file is attached below; hope that helps!-Matt
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--On Jan 12, 2016, at 10:55 PM, Douglas Pfeiffer <xray...@gmail.com> wrote:Greetings, Matt.
I am new into the CAD game, and I’m a physicist, not an artist, so your approach I find greatly interesting. As an experiment, I am trying to create a simple threaded bottle cap (like on a 2L soda bottle, or a large honey bottle, in our case, that was destroyed by gravity). I’ve created the cap without too much difficulty. I am having a really hard time figuring out how to make the threads, though. They obviously do not obey any of the simple CSG formulations due to the pitch. Can you give me some guidance?
Many thanks,
Doug Pfeiffer
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