Clean Master License Key

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Iberio Ralda

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Jun 13, 2024, 7:40:10 AM6/13/24
to anmorosde

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Clean master license key


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I have a clone of a repo on Github in which I created a new feature for upstream. The problem is, I did that in my master branch which also contains other stuff I pulled in from other clones. That totally broke my ability to create a reasonable pull request.

On github this won't work without first going into the admin section for the fork and setting the default branch to something other than master temporarily as they try and protect you from blowing stuff away.

This is almost a reasonable approach, but you're possibly taking things a bit out of order. First thing to do is it create a new branch where your current master points, so that you don't lose the convenient reference to the work you've already done:

Alternatively, you can delete the master branch on github (git push origin :master) then repopulate it from your local, corrected, master. I have a feeling that github may prevent you from doing this if it's the default branch (as master probably is). If that's the case, go into the Admin section for your repository and change the default to another branch temporarily.

Because you have done so many merges on your old master branch, you can probably not cherry-pick much onto the new feature branches you create. Cherry-pick the commits you can, and then simply (or not so simply ;) re-create the ones you can't easily cherry-pick.

You can push an arbitrary change set to an arbitrary ref within a git repository by using the git push command. In this case, you'll need to identify the hash of the changeset that you want to revert to and set it as the head of the master branch in the remote repository. Assuming that that remote repository is called origin you can use the following, where XXXX is the hash of the change you want to revert to:

The strangest thing is that CleanMaster was installed 3 months ago, uninstalled 1 week later and I only noticed those popups last week. As the popups doesn't disappear untill I quit it (or press clean.. which I don't do) I'm quite sure the problem was not here before last week and nothing was installed last week or the week before..

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Given the nature of large reference bugs, this is an extremely valid reason to clean all the Bethesda masters, regardless of the previous discussion. Large Reference bugs are well documented as causing flickering as well as other graphical issues, and without cleaning them, or patching them (a lot of needless work), these glitches will prevail. This is especially more important with the new AE Creation Club content. I am therefore recommending we continue to advise and instruct users of our guides to clean these.

Recently, a lot of people (especially on reddit) said NOT to clean master files. It's hard to say if this was the majority position, since there's no poll or other valid data (at least I don't know of any).

That being said, I stopped cleaning master files about 2 years ago. Anecdotal evidence (not proof of anything): My game runs perfectly fine - just as it did with cleaned masters... So maybe it's not that important at all, if you clean or not...

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I am not a DBA, but an application developer. After I ran some database creation script against my SQL Server Express 2012, I notice that all of my database objects are created in the master database, maybe due to the fact that my script has the following:

So, now, here it is. Everything is stuck into the master database, which sucks. So, how do I clean up my master database? I don't have a backup of this database. I guess I have to start querying the allobjects table and check if they are ms shipped? Any idea on how to clean up the master DB? Thank you.

All of the objects where created in master because the very first statement in your script states "user master". That sets the database context on which database to use and will remain in that database until another "use" + database name is issued. If you wanted all of the objects to be created in the newly created database you would have to have another "use" + databasename prior to the object create statements. As far as cleaning up master goes, you'll need to query the sys.objects table and look for all objects with the created_date equal to the date you ran the script and then drop those objects.

Yes, that's probably the case, but then how do I clean up my master db? Also, very strangely, I don't see a Tables folder under my master database, unlike other regular databases. Yet, I know those tables are there in master, because I can run "SELECT * FROM Students" and get the resultset. Of course, wrong database, SQL Server!

Thanks, but no, that does not work. I tried it before I asked. This symptom also exists in another instance of SQL Server Express 2012 where I messed up the master db exactly the same way. No Tables folder in master, man, but the tables are there. Strange. Any other idea?

I have created a small script that cleans up all the mess. You might need to run it a few times and/or extend it with your own objects. Make sure you set the date properly, otherwise it won't do anything.

I've been somewhat involved with other guides for the last bit after I got back into Bethesda modding. I'm reinstalling STEP for Skyrim SE right now, and there is one big difference I noticed between STEP and many other guides when it comes to Bethesda master file cleaning / xEdit arguments.

Many other guides use a -DontCache argument for xEditQuickAutoClean. Apparently this is because of a bug that can "destroy parts of Apocrypha during the cleaning of Dragonborn.esm". For example, see the xEdit instructions from The Phoenix Flavour here: -setup/additional-tools/

The impact of losing cache in xEditQuickAutoClean is minimal compared to normal xEdit, as when cleaning a mod you should only be loading the mod and its masters. Alternatively, the xEdit beta is supposed to fix it, but I don't know if that is meant for wide distribution.

If we're adding xEdit as two separate executables (one for standard usage and one for quick autoclean), do you know if the -DontCache switch works as intended if it's used on the quick autoclean version but not used on the other one? This could potentially improve performance, but it's not clear if -DontCache ignores any cache files that may have already been created.

I'm no longer staff, so I know I don't have a say in this, but I would strongly disagree with this move. The cleaning doesn't only get rid of ITMs, it gets rid of UDRs which do cause crashes. There are reasons STEP and over 90% of the modding community takes the time to clean the masters.

I tend to agree with Arthmoor. I have been modding TES since 2006, and never ever cleaned a vanilla master until about 2012. I also have run Skyrim with uncleaned masters in modded setups many times. Never a single issue that I could attribute to the masters. I really don't think it matters for the vanilla masters. It may well be crucial for many custom plugins though.

I started cleaning my masters when STEP added the instructions to the guide because I was initially thinking that cleaning the UDRs was the right thing to do. I'm still using cleaned masters in my current installations, but I'm leaning toward reverting back to the original, uncleaned masters on my next iteration because it seems illogical for a mod author to use a deleted reference that is known to cause the game to crash.

I've heard this off and on over the years. Ultimately...does the game work without cleaning? Yes, it does. The game doesn't care about ITMs and UDRs in the vanilla files; else console users would have issues and crashes all the time...same for those that don't mod on the PC.

I've actually ran past Step Guides with dirty vanilla masters without issue simply because I forgot to reclean them. Ran fine for months until I realized I never recleaned my files after a refresh so I went ahead and did it again anyway.

I would also be in favor of not cleaning the vanilla files. I have done it both ways with no issues. It is one of the more complex concepts for new modders to understand. It is much easier now with autoclean. Removing the process is less step to mess up or worry about.

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