Thegame is reminiscent of previous expansion packs The Sims: Vacation and The Sims 2: Bon Voyage as players can take their Sims away to vacation destinations. The three vacation destination sub-neighborhoods in World Adventures are inspired by real-world countries, though the locations themselves are fictional. In addition to visiting exotic locations, Sims can engage in a number of adventures, make discoveries and explore hidden parts of each sub-neighborhood.
Sims are able to vacation in new locations: Shang Simla, Champs Les Sims and Al Simhara. These new locations are the same size as the neighborhoods of Sunset Valley and Riverview, and their designs are based on the countries of China, France, and Egypt, respectively.
The announcement and release of World Adventures confirmed speculation that expansion packs would be released after The Sims 3, as its predecessors The Sims and The Sims 2 had numerous expansion packs. The first hint of this expansion pack showed up on a French gaming site JeuxVideoPC.com in March 2009, under the title Les Sims 3 Destination Adventure.[4] The game was officially announced on August 3, 2009 at a press release for Electronic Arts. Information about the game appeared on both The Sims 2 and The Sims 3 websites after this.
Welcome to Carl's Guide to The Sims 3 World Adventures Expansion Pack. This page will start as a listing of new features in World Adventures, and gradually expand to include articles on all the new features, as well as updates to existing guides that have been improved. Here we'll go over just what you get when you buy the World Adventures expansion. Look for links on this page for more information on certain topics. We're working hard to get the new content out as quickly as possible. One day this page will serve as a gateway for most information related to the expansion.
The Main Feature: Travel
The biggest addition to The Sims 3 brought by World Adventures is the ability to travel to three destinations in the world. This feature acts a bit like a vacation. You'll go home after a set amount of days based on your traveling Sims' combined VISA levels. These VISA points add up and eventually unlock new levels. Having a higher level, combined with lifetime rewards and certificates of partnership with those countries will eventually extend the time frame you can stay in a country from three days to a full eighteen with a single Sim. Other members of your Sim's family who come along will also add their travel days to the tally, bringing it up to a potential of 72 days in a foreign land.
The New Travel Destinations
Simmers can travel to three places from around the world. In travel destinations, you can meet with the locals and form new friendships, experience an entirely different map to explore and pursue adventures. There is a specific skill associated with each area, which will be detailed in their associated guides. The new locations are:
Adventures
In each location you can visit, there is an adventure board outside the base camp. This behaves a lot like the opportunities in the normal game, but you'll be allowed one extra slot for each location giving you the ability to take up a mission in each. Adventures can be as simple as collecting a certain material and returning it to the quest giver, talking to some of the locals to convince them of another Sim's opinion or as complex as doing some tomb raiding and exploring one of the expansion's many dungeons.
You'll earn VISA points and ancient coins, as well as Simoleons from completing these tasks. Often, you'll be asked to go into a dungeon and search it for a missing artifact. These can come in the form of collectible item sets, ancient relics and fragments that can be assembled for place on your home lot. For example, get enough sarcophagus fragments and you can build a sarcophagus back at home that will allow your Sim to sleep like an Egyptian King.
Every Location has a general store where you can purchase supplies for adventuring. New items like dried food, the shower in a can and a variety of different quality tents make sleeping and surviving in a dungeon much easier to accomplish. The general stores are always located in that town's market area, so look for it on your map.
As you accumulate more ancient coins, and raise your Sim's visa level in that destination, you'll gradually be able to purchase new items in the special store. Some are quite powerful. One actually reveals all the locations of excavation sites on the map for your Sim so they can easier find them and line their pockets with riches and ancient relics for their collections.
Dungeons
Inside dungeons, your Sims will encounter traps, puzzles and even mummies. None of the puzzles are too challenging, but some might require a little thinking ahead to be done right. In short you'll be looking around more often and paying attention to the new rooms you unlock, looking for hidden switches and floor traps. Most of the dungeons are fairly linear, and can be completed quickly. Some will find this a welcome addition, as it's often satisfying when you unlock that door to the next room.
Inside you'll find some of the best new additions. Some dungeons are much larger than others and feature many many items. Keep an eye out for ancient coins on the ground and look for collectible jars and other relics of the past which can be very valuable. You can sell them or form a collection to display at home. It's exciting when you discover a new relic that's worth a sizable amount of money. This makes adventuring a viable way to make money in the game. True adventurers will be really annoyed when they have to go home for a couple days in between trips and may find themselves looking for something to do.
Old Skills' Involvement in World Adventures
Thankfully, if your Sim is stuck at home in between adventures there's still plenty to do. Work on the old skills, namely fishing, cooking and charisma, in order to get new options when adventuring. It'll help a lot when you're tasked to convince villagers or fish for a particular catch if your Sim is already skilled in those areas. You'll also need a way to make money quickly if you want to be able to afford all those trips. The base price for a 3 day stay starts at $1300 for for China, $1600 for Egypt and $1900 for France. There is a nice discount for longer trips as you improve the VISA level. The new jetsetter lifetime reward provides a discount of around 20% for all trips.
The New Skills in World AdventuresMartial Arts - Learned in China. This skill will make your Sim a powerful fighter. You'll beat up mummies and other Sims with ease once it's mastered. The skill also allows you to meditate, which gives a meditative focus moodlet. This moodlet boosts skill gains and flat makes the Sim better at everything they do. Achieve mastery of meditation and your Sim can teleport, further pursue challenges related to martial arts and you may one day be able to use the ultra-powerful tranquil transference ability, meaning a meditative master need never own the personal teleporter to get around quickly.Nectar Making - Learned in France. Gardeners and master chefs will love this. You can take produce from the garden and turn it into a passive form of income. Nectar can be aged and can rack up a tidy sum pretty quickly if you allow the bottles time to generate value. It's just one more reason to take up the great gardening skill. The grapes in France will help to offer you more options to growing plants, to boot. Other destinations also have new fruits that can be grown which will give you a grand total of ten new plants to raise to perfect.Photography - Primarily in Egypt. While you can buy a Snaptastic Flimsy Cam in any of the locations, Egypt's general store sells the very best 2 models. There are a lot of subjects to capture if your Sim keeps their camera on them at all times. Read up on my guide to getting started in this skill before you take it on. In short, Photography is not an amazing money maker at first but provides some additional income to early level adventurers who need every bit of money they can get.New Lifetime Wishes and Traits
There are 8 new lifetime wishes to be pursued with the World Adventures expansion. They're all related in some way to the new skills. Your Sim might want to master both martial arts and athletics, or even secure level 3 VISAs in all three countries. Maybe they'd like to have an excellent wine collection. This adds a lot more replayability to a game that's already chock full of good challenges to take one.
There are of course new traits to augment the new skills and travel itself. Sims with the Adventurous trait will experience less downtime in between adventures and be happiest when they are off exploring the exotic destinations. Disciplined Sims will find Martial Arts an easy skill to master, and be better at it in general. Photographer's Eye will increase the rate a Sim learns Photography and create higher quality pictures they can sell. There doesn't seem to be any trait for Nectar Making, although gardening is always a good to accompany this skill, as Green Thumbs will raise perfect plants faster than other Sims, making some very fine Nectar indeed.
The old traits will also see some extra use. Brave Sims and Daredevils will do better while adventuring for example. It might not hurt to explore some other combinations to see just how they can help your Sim in their Adventure.
New Lifetime Rewards
Something I was sorely hoping for in this expansion pack was new options to spend my Lifetime Happiness Points. Thankfully, the expansion delivered nicely. There are a total of 11 new rewards Sims can buy from all price ranges. Many will be happy to see that the fun and energy needs are easier to satisfy with a couple of them. Sims can learn to become prepared travelers and be allowed to spend more time in each destination, also. You'll also find a reward called no bills, ever which is definitely worth purchasing as your Sim will need to spend more and more money per week in bills as they accumulate a massive stash of relics to decorate the home with.
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