Devil May Cry 2 Cheats Ps4

0 views
Skip to first unread message

Kimbery Challacombe

unread,
Aug 5, 2024, 12:16:24 AM8/5/24
to anlindoru
Thispage contains a list of cheats, codes, Easter eggs, tips, and other secrets for Devil May Cry 4 for Xbox 360. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.

Before fighting Sanctus, stock up on Holy Water; you should have at least 4 or 5. Whenever you're fighting Sanctus, the fastest way to beat him is to first break his bubble, as he is invincible while it's around him; it only takes about 4 hits. Once the bubble around him is gone, go into your items menu and use a Holy Water. Sanctus will instantly fall to the ground level and your devil arm can be used to pull him closer. Engage Devil Trigger and use the Devil Buster on him. It should be a quick fight this way.


This method is relatively simple. Using Dante start on Level 12 and work your way to the red crystal. In the sword master style (RIGHT on the d-pad), repeatedly press CIRCLE (B). The initial hit is worth around 3,500-4,000 orbs, then whatever orbs are given until the crystal breaks entirely.


Here's a great way to get some quick souls (400-1,100) in about a minute. Head to the ninth mission, skip past the cutscenes and wait until you're attacked by three angel enemies. Charge Nero's gun and lock onto the leader of the three angels while dodging their attacks. When they swoop and begin to charge up their energy attack, fire your gun locked onto the leader. This will kill all three enemies instantly, netting you an SSS rank, style points, and the aforementioned orbs. You can repeat this process as much as you'd like. What's more, you will occasionally find an unaffected angel after the blast who you can kill for another 100-300 souls.


There's another easy way to get a lot of orbs, this time on the game's seventh mission. Better yet, it will only take about twenty seconds to get about 4,000 orbs. At the beginning of the mission, break the egg-like objects to your left. Then, head forward to a tunnel and break more of the same egg-like objects. Turn right at the end of the tunnel, and you'll see a gem. Execute a streak with the Exceed Gauge full, and then immediately use the Devil Trigger and combo it. When the gem finally breaks, you should have around 4,000 orbs. After that, all you have to do is retry the mission and do it over and over again as needed.


Here's a great way to collect a lot of orbs. After you finish the game's third mission, go back through and play it again. From the start, run past the statue into the first hall, where you can kill enemies to collect experience points and orbs. Then, seek out a hallway where a wooden wall stands. Break through the wall, where you can find a crystal. Break the crystal to collect an automatic 1,000 orbs. Then, exit the mission. This is a quick way you can repeat over and over again to collect as many orbs as you'd like (and some experience, too).


Here's another great method to get even more orbs on the third mission. The technique is similar enough in the beginning to the one above -- you'll want to seek out the same wooden wall that can be broken down. Kill the enemies there after breaking down the wall, then backtrack to the red crystal in the area. Hitting it with your sword will give you 850 orbs right off the bat. But if you power up (using Devil Trigger) and attack it, you'll get over 3,000 orbs! This only takes a couple of minutes to accomplish, and like the technique above, can be repeated at will.


Here's a great way to cheat at the boardgame in the Game Room. When you roll the dice, you can actually predict the number you will roll every time. The number showing on the die before it's rolled is the number that will show up if you count properly. So, for instance, if you would like to roll the number three, simply way for the "3" to show up on the top of the dice. Count six rotations before you strike the die, and you will have rolled a "3"! This is great for exploiting the game to win extra orbs.


During any cutscene in the game, the camera can be controlled, giving you alternate views of what you're seeing. To move the camera around, use the right analog stick on your controller. You can zoom in and out by using the right trigger button.


There are three "elite" difficulty levels that can be unlocked in the game. Once you've unlocked Son of Sparda mode, you can play through it. If you get through it, two more difficulty levels will be unlocked -- Dante Must Die and Heaven or Hell. If you get through either of those subsequent difficulty levels, you will unlock the final difficulty level -- Hell or Hell.


There are technically two endings in the game. To see the "extended version" of the ending, you must protect the character Kyrie from being damaged for at least a minute and a half as the credits run. If you manage to do this, the rest of the ending is thereafter revealed. Otherwise, you'll have to beat the last boss once more and try again.


Either Nero or Dante can perform a launch jump off of ledges that sends them flying far forward, much further forward than a normal jump. This launch jump can be used to collect secrets and sometimes shortcut secret missions. To perform it, stand facing a nearby ledge that you can jump off of. Perform the Streak or Stinger attack (while locked up, press UP + Attack) and Nero or Dante will dash forward--the ledge cuts off the attack animation and instead launches the character far forward.


Late in the game, you'll occasionally see fault enemies appear from underneath you--they sort of warp up from the ground and try to ensnare your character. If you manage to kill a fault, you will always be rewarded with a free health orb. If you're low on health, look for faults to kill and get their health.


Imagine an alternate history of the early American colonies, when a few witchcraft accusations were the least a village like Salem had to worry about because a super-villain team-up involving no less than Count Dracula, Frankenstein, and the Headless Horseman were stalking the land. Their leader? The devil himself, of course.


But between some clever twists to established mechanics, a distinctive setting, and its over-the-top sense of sinister camp, Rogue Lords makes for a fun new face in the crowd: a face with devil horns and an exaggerated scary expression.


Combining the guides and every forum I've read, it's just annoying me. So in short, I'm trying to plat every game on the HD collection, next up is Dmc2, I want to make this plat as fast as humanely possible because its a terrible game but the use of cheats isn't clear to me.


2. Does me using a PS5 inflict with anything? Because I can't unlock really get the infinite trigger cheat to work even on Chinese traditional, I'm doing this on my first playthrough as well which reverts back to question 1.


4. For the Infinite Devil Trigger cheat, the cursor keeps moving, do I need to hear a sound even if it takes me to the loading screen to safely assume it works? This is the only code that's not really giving me the sound.


Only thing I could find on the Unlimited Devil Trigger is from the wiki, which states;

"In the 2018 HD Collection (PS4/Xbox One/PC) version, this code can be used if any option other than English or Japanese is selected in HDC language settings"


I've already applied multiple languages, even on the current one I'm using (English UK), the codes appear to work except the infinite trigger for me. All I want to know is do I need to complete a regular playthrough on normal first before everything is used in effect. So nope, it didn't help but appreciate the effort.


I got this plat in PS3 but I forgot, but what I remember is I played more playthrougs than I needed to because I didn't know how to go about using the cheats. It's even more confusing when you have two different players to go through.


Thank you, I was hoping I wouldn't need to finish the game on Must Die without cheats but that's fine. I'll most likely skip Hard and go straight onto Must Die, thank you for clearing it up. There was so much confusion..


A New Trick to Cheat the Devil is an early seventeenth-century stage play, a comedy written by Robert Davenport that was first printed in 1639.[1] One of only three surviving Davenport plays, it has been called an entertaining and extravagant farce.[2]


The 1639 quarto includes a short preface, apparently written by the bookseller. This prefatory note describes the play as "an Orphant, and wanting the Father which first begot it...." This seems to indicate that Davenport was dead by 1639; but other evidence suggests that he was still alive. In the following year, two plays, Nathanael Richards's Messalina and Thomas Rawlins's The Rebellion, were printed with commendatory poems written by Davenport.[3] And the address "To the knowning Reader" prefixed to Davenport's King John and Matilda suggests that Davenport was still alive in 1655, when that play was first published.


No firm evidence on the play's date of authorship is extant. The earliest evidence for Davenport's career as a dramatist comes from 1624; the period from 1624 to its publication in 1639 has been regarded as the range of possible dates for New Trick.


New Trick naturally belongs in at least two classes of English Renaissance play. It is a "prodigal son" drama, one of a long series of plays that trace the fall and recovery of a protagonist in the manner of the Biblical parable.[4] It is also, as its title indicates, a devil play, a subgenre that extended the influence of the Medieval morality play into English Renaissance theatre.[5][6]


As in his other plays, Davenport draws plot materials in New Trick from folklore and from previous dramas, more so than from the formal prose literature of his day. Uncertainty in the play's date makes it difficult, in many cases, to say which plays may have influenced Davenport's work, and in turn which plays might have been influenced by Davenport's work. Influence from Shakespeare is plain and evident;[7] A passage in I,2 that is rich in classical allusions draws heavily upon Ovid.

3a8082e126
Reply all
Reply to author
Forward
0 new messages