Okan,
Thanks for responding. No, I haven't been able to export only one
frame. Here's what I tried:
I loaded a character from the Animeeple store and then grabbed an
animation and applied it to the model. At that point if I play the
animation I see the character go through the correct motions. Then,
in the timeline I grabbed the end marker and dragged it until it was
on top of the start marker. If I go to the "Scene" menu and select
"First Frame" and then "Last Frame" I see the exact same thing - the
character frozen in one step of the animation. Then, I export to DAE,
both by selecting the character and selecting "Export mesh and
animation" or by selecting the "Export" item from the "Scene" menu.
In both cases the export works, but if I load the resulting DAEs in
either Google Sketchup or MeshLab I get the same thing - the character
model in the "T pose", not posed as it was in the frame of the
animation that I exported.
Any help at all would be greatly appreciated!
Thanks,
Jeff
On Oct 7, 7:56 am, Okan Arikan <
o...@animeeple.com> wrote:
> Jeff,
>
> You should be able to set the end time to be the start time in the timeline and export only one frame. This doesn't work for you?
>
> Okan
>
> On Oct 5, 2010, at 4:46 PM, Jeff Norris wrote:
>
>
>
> > I'm enjoying Animeeple but it doesn't have a key feature (for me) that
> > I'll describe below:
>
> > I'd like to buy models and animation via Animeeple, choose the point
> > in an animation that I like, and then export a DAE file with the mesh
> > at that point in the animation. I'll then load that DAE file into
> > other packages for further work. I think this is exactly what these
> > other users would like to do:
>
> >
http://groups.google.com/group/animeeple/browse_thread/thread/57c04dd...
> >
http://groups.google.com/group/animeeple/browse_thread/thread/3824fe8...