export model at a particular frame for rendering

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Jeff Norris

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Oct 5, 2010, 7:46:07 PM10/5/10
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I'm enjoying Animeeple but it doesn't have a key feature (for me) that
I'll describe below:

I'd like to buy models and animation via Animeeple, choose the point
in an animation that I like, and then export a DAE file with the mesh
at that point in the animation. I'll then load that DAE file into
other packages for further work. I think this is exactly what these
other users would like to do:

http://groups.google.com/group/animeeple/browse_thread/thread/57c04ddbdb74f726/22bc4e00642cfa15
http://groups.google.com/group/animeeple/browse_thread/thread/3824fe8bc3943ab6/5a9ff7416cec8e92

Is this possible in the latest versions of Animeeple? Any plans to
make it possible?

Thanks,
Jeff

Okan Arikan

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Oct 7, 2010, 10:56:53 AM10/7/10
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Jeff,

You should be able to set the end time to be the start time in the timeline and export only one frame. This doesn't work for you?

Okan

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kodirekka suresh

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Oct 7, 2010, 12:16:12 PM10/7/10
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Will you send me the i can do and sent to you.
--
Hi,
   I am suresh, Character rigger having experience of Three
years.I did many International projects having different style of rigs
in different pipelines.


Regards,
suresh.


Jeff Norris

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Oct 8, 2010, 12:26:54 PM10/8/10
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Okan,

Thanks for responding. No, I haven't been able to export only one
frame. Here's what I tried:

I loaded a character from the Animeeple store and then grabbed an
animation and applied it to the model. At that point if I play the
animation I see the character go through the correct motions. Then,
in the timeline I grabbed the end marker and dragged it until it was
on top of the start marker. If I go to the "Scene" menu and select
"First Frame" and then "Last Frame" I see the exact same thing - the
character frozen in one step of the animation. Then, I export to DAE,
both by selecting the character and selecting "Export mesh and
animation" or by selecting the "Export" item from the "Scene" menu.
In both cases the export works, but if I load the resulting DAEs in
either Google Sketchup or MeshLab I get the same thing - the character
model in the "T pose", not posed as it was in the frame of the
animation that I exported.

Any help at all would be greatly appreciated!

Thanks,
Jeff

On Oct 7, 7:56 am, Okan Arikan <o...@animeeple.com> wrote:
>    Jeff,
>
>    You should be able to set the end time to be the start time in the timeline and export only one frame. This doesn't work for you?
>
>    Okan
>
> On Oct 5, 2010, at 4:46 PM, Jeff Norris wrote:
>
>
>
> > I'm enjoying Animeeple but it doesn't have a key feature (for me) that
> > I'll describe below:
>
> > I'd like to buy models and animation via Animeeple, choose the point
> > in an animation that I like, and then export a DAE file with the mesh
> > at that point in the animation.  I'll then load that DAE file into
> > other packages for further work.  I think this is exactly what these
> > other users would like to do:
>
> >http://groups.google.com/group/animeeple/browse_thread/thread/57c04dd...
> >http://groups.google.com/group/animeeple/browse_thread/thread/3824fe8...

kodirekka suresh

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Oct 8, 2010, 4:21:10 PM10/8/10
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Hi,
 
   First you have to bake Animation Sence Then you can Export should be in (.anim)  formate,turn on the animaExport Plug-in in maya,then it is work.

 
For more options, visit this group at http://groups.google.com/group/animeeple?hl=en.

Jeff Norris

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Oct 8, 2010, 5:59:03 PM10/8/10
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Thanks for the response.  However, I'm not using Maya.  I'd like a way to export the deformed mesh as I see it in Animeeple to DAE format so that I can load it into Google Sketchup.

Jeff

kodirekka suresh

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Oct 9, 2010, 12:51:04 AM10/9/10
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Hi,
   However I Would like to know one thing which software your using,and you want Export animation or Mesh (you can try .Obj format)

Jeff Norris

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Oct 9, 2010, 1:40:57 AM10/9/10
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I'm trying to use Animeeple to export a character mesh in a particular pose and then load that posed mesh into Google Sketchup, where I'll arrange it in a scene with other objects.

Jeff

kodirekka suresh

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Oct 9, 2010, 3:18:39 AM10/9/10
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Hello.
 
      That's fine,right pick the pose which is bind or detach mode.it will be working in detatch mode.when it is export.

 
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