hey Guys,
I am trying to setup the right leg for my character and everything is working fine, except the stretch attribute in the knee_anim. When the stretch attribute value moves from 0.1 to 0.7 the translateX of the pv_lowleg_joint goes into negative. and it pops the moment the stretch value changes from 0.7 to 0.8
I tried a lot of stuff like rev node and multDiv node. But it didnt work. Has anyone faced any similar issue and found a solution ??