same relative joint position, different real joint position on screen for different layers

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isto.definitivame...@gmail.com

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Nov 21, 2013, 9:35:37 AM11/21/13
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hello everybody,
first of all, congratulations for this amazing tools. animata is awesome!

i'm working on a project with kinect and animata. users can control two different puppers (one at time), each one placed in a different layer. my problem is that it seems each puppet uses a different screen coordinate (ie. although they show the same relative joint position, those joints are not in the same position on the screen). as a consequence, although osc tells both puppets to move exactly to the same position, each one goes to a different position of the screen because each puppet seems to use their own coordinates to move.

am I missing something or is this a bug? any hint on how to solve this issue?
thanks in advance,

jera

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Nov 21, 2013, 10:51:30 AM11/21/13
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hello,
nevermind, problem "solved". i didn't realize i could change the coordinates of the puppet by:
  1. going to "Image menu";
  2. moving the puppet (using the right button) to wherever i wanted to;

cheers,
--
jera
| jeraman.info

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