So I downloaded the future-dev branch, and I opened it in Visual
Studio Express 2013 for Windows, and it said it had to update the
project (it was made with an older version, etc). Then when I tried to
build I got similar errors as I was having before, first it was trying
to include d3d9.h, then (after I removed ANGLE_ENABLED_D3D9 and
ANGLE_ENABLE_PERF from the preprocessor flags) it's trying to include
d3d10sdklayers.h. When I go into the configuration manager, I only see
"Win32" in the available platforms tho.. Shouldn't that be something
different? Do I need to do something to switch to the "universal"
version?
Thanks.