Hi,
I'm looking for a way to determine, whether ANGLE will use the Metal render backend or the OpenGLES one on iOS.
From what I can tell, there exists currently only internal API like `angle::IsMetalRendererAvailable` which does this.
My approach was now, to expose this API through the `feature_support_utils`, which seems to work fine on my basic test.
I wanted to ask, whether there is a better way to do this and related to that, whether this project is willing to implement such an extension, if a standard API way does not exist currently.
Thanks in advance!