GS: Issue with gl_in qualifier

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Ankit Navik

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Apr 15, 2025, 10:03:53 AMApr 15
to angleproject
Hey everyone, 

I'm experiencing an issue with the gl_in qualifier in a Geometry Shader.
When I use gl_in in my shader code, 

The qualifier is not coming as expected in the Angle source. Can anyone help me understand what might be causing this discrepancy or provide guidance on how to resolve this issue?

Observed: EvqGeometryIn  -- Expected: EvqPerVertexIn 
and then fails at #233 in the same file.

Thanks & Regards, 
Ankit

Shahbaz Youssefi

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Apr 15, 2025, 10:09:54 AMApr 15
to angleproject
Hi,

There seem to be a number of issues still left to resolve with gl_PerVertex redeclarations. http://anglebug.com/409439499 is another.

If you would please contribute an ANGLE end2end test via gerrit, it would make it much easier to debug.

Cheers,
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