Comment #4 on issue 2670 by
jma...@google.com: Vulkan: Implement OES_compressed_ETC2_RGB8_texture / GL_OES_compressed_ETC1_RGB8_texture / GL_ETC1_RGB8_OES
https://bugs.chromium.org/p/angleproject/issues/detail?id=2670#c4If you look in gles2-master.txt for dEQP GLES 2.0 you can find some ETC1 tests:
dEQP-GLES2.functional.texture.format.etc1_2d_pot
dEQP-GLES2.functional.texture.format.etc1_cube_pot
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_nearest_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_linear_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_nearest_clamp_etc1
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_clamp_etc1
I think we can probably implement this and have tests with an ES 2.0 context. Apparently this extension is needed for the T-Rex scene.