https://chromium.googlesource.com/angle/angle/+/b96d1955957c3f924faa5d559f16fb10173d2932commit b96d1955957c3f924faa5d559f16fb10173d2932
Author: Sean Risser <
sri...@google.com>
Date: Fri Jan 20 20:06:34 2023
Implement GL_ARM_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch allows fragment shaders to read
gl_LastFragColorARM. The extension is similar to
GL_EXT_shader_framebuffer_fetch, but is more limited in its
capabilities.
GL_ARM_shader_framebuffer_fetch was removed from HasFramebufferFetch()
because it acts differently from GL_EXT_shader_framebuffer_fetch in
significant enough ways that it should not be included in that
single-use function.
Tests: FramebufferFetchES31.*_ARM