Here are some answers for you -
- EnjineIO for IOS is still in alpha and not officially released anywhere, so I can send you the bits you need directly.
- The
enjine.io framework will be packaged as a library which you can include in your xcode project. All of your HTML files and JS libs will go into the project 'assets' folder.
- You have the choice of using your own favourite HTML UI components, or using our 'Material Style' components (based on material-ui), however they are still under development and still need a few tweaks here and there.
- If you have XCode installed, then you don't even need a real IOS device because you can run the emulators in xcode. I like to test on real devices though, so I use an old iPhone6 device as well.
Note: Your app should work on Windows, Mac, Linux, Android, Web as well as Android and IOS with our framework, especially if you use our material components :)