Not all of these will be separate streams on most devices.
I believe the default stream is "system" although it used to be "music".
If I recall correctly, this was changed to fix a problem with using headphones.
You might want to use the "music" stream instead.
app.TextToSpeech( "hello",1,1,null,"music" );
I'm using TextToSpeech for Tutorial instructions and various character voices (changing pitch and speed), making the file size a lot smaller without having to use voice sound clips!
Your advice is correct for the level, which is the second argument but the first argument is for a string containing the stream name