Hi all,
In first place thanks you your answers Steve and BareK.
Well, I tried everything (Anchor tag with download attr; app.WriteFile withy "base64" on encoding param; and anything else) and didn't work.
So, i made a "workaround" that worked and here it goes, in case someone needs that too:
1° - I create a new webView and add it to the main app layout;
2° - The canas has to cover 100% of the height and width, of the new webView;
3° - Draw everything i need on the canvas;
4° - I save the image using: web.Capture("/sdcard/MyDrawing.png");
5° - Close the webView;
PS. On attach goes the full app (Just an example).
Best regards to all.