[Sample App] Jump

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Jorge Ramirez

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Oct 8, 2014, 7:44:47 PM10/8/14
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Here is a little game I'm working on, this is the v0.01 I provide the SPK and APK versions for you to play :D

If you play it can you give me feedback on the game itself and your FPS and device you played with?

I have 30 FPS on a Huawei Y-300 (sometimes it get to 20 FPS, and is still playable) and 43 FPS on a Moto G 1st gen (very smooth!).

Any questions, suggestions, etc are welcomed!!!

Good coding to all ;)
Jump.apk
Jump.spk

Chris Hopkin

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Oct 9, 2014, 4:02:33 AM10/9/14
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Hi Jorge

I like it, it's quite addictive! I ran it on a Samsung Galaxy S4, and it was very smooth, I was getting between 55-60 FPS.

I stopped at level 13, the gaps between the blocks seemed a bit too small to fit through to get to the top, but maybe I just need more practice!

Perhaps in some of the later levels, to make it harder, the obstacle blocks could be moving, scrolling from side to side perhaps.

Chris

Jorge Ramirez

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Oct 9, 2014, 7:35:12 AM10/9/14
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Thanks for playing!

The levels are randomly generated for now, so they can be impossible :(

Moving blocks is an option surely.

If I update Ill post it here, cheers

sankarshan dudhate

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Oct 11, 2014, 5:51:15 AM10/11/14
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Great game. But square moves to only right side. Publish in play store after that.

Jorge Ramirez

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Oct 11, 2014, 4:21:22 PM10/11/14
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If you touch the right side of the screen, the square jumps right, if you touch the left side it should move to the left, isn't that the case for you?

Lee Backhouse

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Nov 25, 2015, 6:21:49 AM11/25/15
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I recommend removing this Post. Someone is going around stealing people spks.

Steve Garman

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Nov 25, 2015, 8:56:02 AM11/25/15
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"Stealing" is a strong word.

People use code that I post all the time.
Likewise I use other people's code.

Is there some particular type of theft you have in mind?

Netpower8

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Nov 25, 2015, 9:12:45 AM11/25/15
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i learn a lot of coding from the samples posted here... if someone decides not to show their code its ok... just dont post it here. redirect to a google play store the app that you made.

i appreciate the people who post the code it made my learning curve on this javascript faster... made me realize whats possible and what's not... by doing that i try not to post stupid questions since there are samples codes...  unless i clearly misunderstood how to use a function. really need a sample code to show clearly how to go about the problem. just enough to understand how to do it...

i have to admit at first, it was very hard for me to understand how this droidscript language works. but the sample code made things easier after a few hours of trying it out the sample codes and tweaking it.

Chris

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Nov 25, 2015, 10:06:23 AM11/25/15
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Nice little game! On level 17 I was unable to pass through the top, just so you know,

Android 4.1.2 Samsung Rush - 50-65, was smooth to play. S6 Android 5.1 stayed above 60 the entire gameplay.

:)

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Netpower8

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Nov 25, 2015, 3:03:02 PM11/25/15
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played the game a few times go to the top... game play was smooth. the top left number says its 28-30... is that the frame rate? i have a suggestion. can you make the user square if it hits on the side it will not reset to the start. since the goal is to reach the top hitting the sides should be ok.. but hitting the top side of the user square is a reset to the start point. this way i can wiggle my way thru if there is enough space. you can add more levels if you allow that the game gets only reset  if the user square got hit at the top.

Steve Garman

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Nov 25, 2015, 4:51:57 PM11/25/15
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Netpower8, I don't think Jorge spends much time in this group any more.

He has kindly provided the source code for the game and I am sure he won't be offended if you make your own copy and try making any amendments you see fit.

Chris

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Nov 25, 2015, 4:59:54 PM11/25/15
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I didn't even look at the date. I normally do. :|

Netpower8

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Nov 25, 2015, 5:41:10 PM11/25/15
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yikes... did not notice the date of original post.
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