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Normally, animations are handled by having an animation-list, having some drawable reference it, and in code getting that drawable by id perhaps and then calling .start() on the AnimationDrawable.
I tried googling a bit but could not find a way to have an animation without calling .start() on the AnimationDrawable.
I have a STITCHed together list and an item on that list is supposed to be animated.
But I don't know how to get access to that item. I can't findViewById() for it, right?
Is there some way to get access to it so I can call .start() on it?
Or is there perhaps a better way to have animations?
Thanks!