Also:
https://github.com/android-rpi/local_manifests
http://source.android.com/source/initializing.html
OpenJDK 8+ (ubuntu 16.04 & 16.10) is what I've used to build nougat-x86 and marshmallow-x86 as it's required.
Good luck! Please report back on your progress, I'd love to build this too during the next weekends.
Out of memory tips
Add to device/generic/common/Boardconfig.mk (or some more appropriate location):
ANDROID_JACK_VM_ARGS := -Dfile.encoding=UTF-8 -XX:+TieredCompilation -Xmx4096m
Disable Ninja to save some memory (but will slow down incremental builds), also add:
USE_NINJA := falseStop the Jack server before a new (incremental) build:
jack-admin stop-server
Hi Henri,
Still the issue is not resolved,i am getting build issues even for nougat 7 for raspberry pi 3 after trying the build steps that you had suggested,PFA the snapshot,please reply,my build machine is having 2gb ram and i am using make -j2 for the same.
Regards
Santosh
Looks like the only solution would be to get more system memory (RAM) on the pc or use a machine that is closer to the Android build requirements page.
If you can't add RAM or use another computer with 16GB memory, you could try setting up an Azure trial with 0 INR spending limit and then create a server that matches the requirements? That might work!
https://azure.microsoft.com/en-in/offers/ms-azr-0044p/
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Unfortunately I have no idea what could be the cause... Did you try Repo sync, deleting the out folder and building again, or deleting the whole source and syncing again? Are you following the instructions by the Android-rpi developers? Are all the required packages installed and system updates done?
Hi,
Unfortunately I have no idea what could be the cause... Did you try Repo sync, deleting the out folder and building again, or deleting the whole source and syncing again? Are you following the instructions by the Android-rpi developers? Are all the required packages installed and system updates done?
How's it going with the building?
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diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index f41e6e2..62b76d7 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -495,7 +495,7 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
cnx->egl.eglGetConfigAttrib(iDpy, config, EGL_ALPHA_SIZE, &a);
if (a > 0) {
// alpha-channel requested, there's really only one suitable format
- format = HAL_PIXEL_FORMAT_RGBA_8888;
+ format = HAL_PIXEL_FORMAT_BGRA_8888;
} else {
EGLint r, g, b;
r = g = b = 0;
@@ -1865,7 +1865,7 @@ EGLClientBuffer eglCreateNativeClientBufferANDROID(const EGLint *attrib_list)
// Validate format.
if (red_size == 8 && green_size == 8 && blue_size == 8) {
if (alpha_size == 8) {
- format = HAL_PIXEL_FORMAT_RGBA_8888;
+ format = HAL_PIXEL_FORMAT_BGRA_8888;
} else {
format = HAL_PIXEL_FORMAT_RGB_888;
}
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 0f5dd3a..08d31c1 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -992,7 +992,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
*/
private class SimpleEGLConfigChooser extends ComponentSizeChooser {
public SimpleEGLConfigChooser(boolean withDepthBuffer) {
- super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, 0);
+ super(8, 8, 8, 8, withDepthBuffer ? 24 : 0, 0);
}
}
diff --git a/core/java/android/os/StrictMode.java b/core/java/android/os/StrictMode.java
index c36b488..ee02a86 100644
--- a/core/java/android/os/StrictMode.java
+++ b/core/java/android/os/StrictMode.java
@@ -1077,7 +1077,7 @@ public final class StrictMode {
// overrides this, so we force the behavior only after the short-circuit
// check above.
if (IS_ENG_BUILD) {
- doFlashes = true;
+ // doFlashes = true;
}
// Thread policy controls BlockGuard.
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=7.1.1
TARGET_PRODUCT=rpi3
TARGET_BUILD_VARIANT=eng
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
TARGET_CPU_VARIANT=cortex-a7
TARGET_2ND_ARCH=
TARGET_2ND_ARCH_VARIANT=
TARGET_2ND_CPU_VARIANT=
HOST_ARCH=x86_64
HOST_2ND_ARCH=x86
HOST_OS=linux
HOST_OS_EXTRA=Linux-4.10.0-8-generic-x86_64-with-Ubuntu-17.04-zesty
HOST_CROSS_OS=windows
HOST_CROSS_ARCH=x86
HOST_CROSS_2ND_ARCH=x86_64
HOST_BUILD_TYPE=release
BUILD_ID=NMF26X
OUT_DIR=out
============================================
These groups are full of valuable tips ;)
2017-02-11 20:05 GMT+02:00 santosh ramani <sant...@gmail.com>:
Hi Henri,Still facing build issues getting OOM issues with java rack,kindly provide your comments,tried fixing the issue with the previously mentioned suggestions,did a repo sync as well even then the issue exists,kindly reply.RegardsSantosh
On Sat, Feb 11, 2017 at 1:58 PM, Henri Koivuneva <henri.k...@gmail.com> wrote:
How's it going with the building?
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The thread shows how technical projects often depend on the right setup, compatibility, and enough system resources to work properly.That same planning matters with work trucks too, where fitment, durability, and practical protection should match daily hauling needs.Truck accessories like BackRack connect naturally with this idea by focusing on cab protection, secure equipment use, and long-term reliability.
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