WVGA can refer to displays of the following resolutions:
800x480 or 854x480 or 864x480
Can you please clarify what is the resolution that Android refers to?
I understand that the support for WVGA is in Android roadmap post Q1 09.
Thanks,
Anand
From the -developers list it sounds like very few apps will have a
usable UI in QVGA, so maybe it should be dropped as an option?
Al.
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imho I think it's better to say it'll the result won't be worth the
effort than to put all the effort in only for it not to be used.
Al.
Given the recent announcement by Kogan is it worth putting effort into
trying to support QVGA?
From the -developers list it sounds like very few apps will have a
usable UI in QVGA, so maybe it should be dropped as an option?
> The work isn't being done for Kogan, so there is no reason for them to> impact it.I think you missed my point; The only manufacturer who had announced a
QVGA device (i.e. Kogan) has abandoned shipping it claiming that "One of
the potential issues is the screen size and resolution", given this I
doubt anyone else is going to start design and manufacture of a QVGA
based device and so is it worth trying to support a resolution that
isn't going to be used?
> How would they know? Nobody has run an application on a version ofThe emulator supports QVGA, so it's easy to see what an app would look
> the platform with actual QVGA support. We intend that most existing
> applications will work decently on QVGA, and that is very much a goal
> of any such work we do on the platform.
like in QVGA mode.
I had to make modifications to the AndAppStore client to include smaller
icons to make it work on a QVGA screen, and the comments on the thread
at
http://groups.google.com/group/android-developers/browse_thread/thread/16f0dcece645c57/065ad77d39d8d336?lnk=gst&q=QVGA#065ad77d39d8d336
(particularly joshvs'), I think QVGA is something that many developers
may have already written off.