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Tim,You can use Stagefright framework(though the apis are not exposed via NDK) to do OMX decoding. This framework directly interacts with OMX IL components.
--On Mon, Sep 30, 2013 at 9:43 PM, Tim Mensch <tim.m...@gmail.com> wrote:
Hi,
I have an h264 stream that I'd like to render using hardware acceleration, and I'm considering using OpenMAX.
I know about MediaCodec, but that requires API level 16; it would be nice to include support for API level 14. It looks like OpenMAX MPEG-TS probably gets run through a hardware decoder, but I don't want to do all of the work to wrap my h.264 stream in MPEG-TS if it ends up being run through a software decoder.
At the moment I'm already using FFMPEG to do software decoding, but it's not giving me 720p at 30FPS, which is why I'm investigating hardware options. Is anyone else successfully using OpenMAX this way? And is it faster at decoding h.264 than FFMPEG?
Any information on this would be useful,
Tim
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On Tue, Oct 1, 2013 at 11:33 AM, Rahul Bhattacharya <rahuli...@gmail.com> wrote:
Tim,
You can use Stagefright framework(though the apis are not exposed via NDK) to do OMX decoding. This framework directly interacts with OMX IL components.
That's a really bad suggestion, some OEMS have customized their media stack in ways that either eradicate or bypasses stagefright. Don't ask me why. The only point I'm making here is that if something is not exposed by the NDK, you should not expect it working everywhere, and these kinds of hack can be a real pain to debug.