Dear Friends,
Currently, I am trying to convert existing objective-c code(iOS) of 3D
Game to Android using NDK. I am trying to load (.jpg) texture image in
my native code. Previously, I have successfully loaded texture image
of .png format using libzip (
http://www.nih.at/libzip/) and libpng (
http://www.libpng.org/pub/png/libpng.html) also, but now I am looking
forward for the possibility to load .jpg images directly in my native
code.
One more thing, I want to know is: How to add media resources like
audio & video in the native code without using OpenSL Library or is it
possible to load media resources in Java files & access those
resources from my native code?
Thanks in advance.
Atul Prakash Singh