I ported sgemm function from
weblas to c/c++(android) with opengl es 3.0, which I called
esgemm.
I use the esgemm on my application . but I find the speed is very slow on android.
in my pc (Intel® Core™ i7-6700 CPU @ 3.40GHz × 8 Intel® HD Graphics 530 (Skylake GT2) )
the speed is almost same with open blas.
pc:
the speed is very slow.
android:
Does anyone know the reason?
the both pc and S6 have 8 core , so the openblas use 8 threads.